![]() Just as Minecraft consumes the lives of the creatively minded, so too does Dungeons look to consume the daily lives of the dungeon crawler fan. The ultimate goal is 1:1 updates with the main game, introducing new biomes and certain new features to Dungeons close to the same time that they're introduced into the main Minecraft game. The goal, in fact, appears to be to update the game as regularly as the original Minecraft. Those hoping that Minecraft Dungeons will have content well beyond its initial story will be happy to hear that the team will continue to work on the game well beyond its release date. For now, the only platforms confirmed to play alongside one another are Xbox One and PC. Mojang isn't ready to comment on cross-platform play just yet and it appears to be an item on their to-do list. There is drop-in, drop-out local multiplayer, with players also able to jump online with one another. No other endgame details are available just yet, so there's no talk of raids at this time.īut Minecraft Dungeons will be a fun, laid back dungeon crawler for friends to get into. The development team notes that additional difficulty options will be available after completing the narrative. There's a lot to get into with Minecraft Dungeons, with more possibilities opening up after finishing the main story. Mobs will also act as nuisances and try to pick up the key themselves. The problem is, the key is a living creature and will often try to run back to its origin point whenever a fight break outs. One such puzzle involves escorting a golden key to clear a path forward. Each one is filled with a multitude of traps, as well as puzzles. On top of being procedurally generated, Mojang is looking to get creative with some of its dungeon design. All Enchantment Points are restored whenever the weapon they're attached to is salvaged. While Enchantment Points are limited, it is possible to salvage weapons that have outlived their usefulness. Leveling up will grant users one extra Enchantment Point. A hammer already does splash damage, but can be equipped with critical hit or stun power. For example, a rare sword can carry a lightning enchantment, which can chain across multiple enemies. All weapons and armor, regardless of rarity, can be enchanted across multiple levels. Players are as powerful as the weapons they carry. Weapons are not only plentiful, but they're the main source of power in Minecraft Dungeons. The wolf can also act as a damage sponge, taking punishment to give players the opening they need to attack. One ability sees players light off fireworks to help with crowd control, while a second one summons a wolf to help ward off enemy mobs. Abilities are referred to as artifacts, each tied to a hotkey or controller button. ![]() Players are far from defenseless, as they'll have both weapons and player abilities to help them through. Mini-bosses are also lurking about, with Necromancers summoning mobs out of the aether to attack. They also had their share of higher-end foes, like Endermen, which offered a visual static effect on the screen whenever they'd appear. Each dungeon is filled with the usual assortment of Minecraft enemy mobs, like spiders, Creepers, and skeletons. There's a traditional top-down overhead view, traditional movement, the usual goodies hidden inside breakable pottery, and consumable resources, such as arrows. Minecraft Dungeons very much aims to be a simpler version of the great dungeon crawlers of the past. User maps will be empty to start, but players will uncover more of the area as they explore, in case they need to backtrack. ![]() Dungeon layouts, enemy mobs, and treasures will be randomized for each playthrough. That's because all dungeons that players will explore are procedurally generated. However, there are plenty of new elements to find here. The player ran through the Desert Temple, a setting found in the original game. The hands-off demo should look refreshingly familiar to Minecraft users. Shacknews ventured to this year's show to get a first look. That's not only a good thing, but that makes it one of the best games to grace E3 2019. Minecraft Dungeons and its premise is as simple as gaming gets. It's just Minecraft shaped for a different style of player. Looking at the visuals, the environments, the enemy types, the items, and just getting a sense of the atmosphere, there's no mistaking it. It offers Minecraft to those more adept to a different kind of gaming genre. But Minecraft Dungeons offers something special. Others may not feel enticed by the game's survival elements. Some people may feel they just aren't creative enough to exist in Minecraft's world. There's a universal appeal to Minecraft and its visual aesthetic, but there's no denying that as a game, it isn't for everyone.
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